Counter-Strike Global Offensive: Zombie Escape - ze_Sky_Athletic_v7_3 (Level 2) on GFL
Counter-Strike: Global Offensive - ze_sky_athletic_v7_3 [Level 2] on GFL (1080p - 60FPS)
● Server IP: 216.52.148.47:27015 (GFL)
● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd
● Download link: http://gamebanana.com/maps/185878 (v5 version by Thas)
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https://www.patreon.com/gamingreviews
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► Twitch: https://www.twitch.tv/gamingreviews_yt
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* Map Info *
Creator(s) of the map: Thas
Sky Athletic is, as the name slightly suggests, a parkour zombie escape map that requires players to think forward before proceeding each new section. It has 6 levels overall which are all moderatly 'short'. Depending on the team you have you'll be able to clear all 6 of them quickly, or you can bore around on level 1 endlessly.
Each time humans arrive at a choke point, they are obliged to hold it until a classical pushing trigger pushes away zombies that might have surfaced on the holding platform. This method always ensures that there is a chance for humans to survive no matter the odds. This was especially the case with this video in particular, as I managed to survive in a most unexpected way.
I recommend this map to parkour fans, and those who enjoy some tense zombie vs humans moments!
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* Skins (in video) *
P90: Asiimov - StatTrack (Factory New)
Five-Seven: Default
Knife: Default
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General info in-game:
* All models are HD (World views). This for the quality of the game, as the standard models are very undetailed.
* AUG (Bullpup) Is the only skin that is not default, but it is the only HD skin I could find that almost matches the original one.
* Desert Eagle and grenades are same model but another skin.
* Both CT's and T's packs are different, they are very highly detailed models. Again because of the poor standard quality
* At last, the in-game options are all highest, except for Anti-aliasing, which is x4 instead of x8 for faster performance.
GAMEPLAY MODE: Zombie Escape
Zombie Escape is a Source Mod that runs in CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed.
If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes.
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My Computer:
- Operating System: Windows 7 Home Premium 64-bit SP1
- CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
- RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24)
- Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156)
- Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI)
- Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz)
- Hard Drives
* 931GB SAMSUNG HD103SJ (SATA)
* 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA)
* 931GB SAMSUNG HD103SJ (SATA)
* 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA)
- Optical Drives
* PSDI 5Q7SXAVG9 SCSI CdRom Device
* HL-DT-ST BDDVDRW GBC-H20N ATA Device
- Audio: ASUS Xonar D2 Audio Device
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TAGS:
ze sky
ze athletic
ze atletic
ze atlethic
ze sky athletic
ze_sky
ze_athletic
ze_atletic
ze_sky_athletic
ze_sky_athletic_v1
ze_sky_athletic_v2
ze_sky_athletic_v3
ze_sky_athletic_v4
ze_sky_athletic_v5
ze_sky_athletic_v6
ze_sky_athletic_v7
ze_sky_athletic_v7_1
ze_sky_athletic_v7_2
ze_sky_athletic_v7_3
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MUSIC NOTICE:
The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question.
The starting and ending song is by Jonathan Colling (CMR3) and is used with permission.
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