Counter-Strike: Source Classic - Version 0.7 - Gameplay - No Commentary - Change Log - Necessarily
Download link's ( Have a look at full change log after "How To Install" - It is really necessarily for you, because you will understand what I have done. Also, if you want to cooperate with me, just contact with by posting a comment after this video. ).
Yandex Drive:
https://disk.yandex.ru/d/ah-rWCODxcceNw
Google Drive:
https://drive.google.com/uc?id=1KX0O7cksmrCUpz7bjomZFygU7VeumgO9&export=download
How To Install.
To play the mod you need to have been installed on your computer Steam. After that install Half-Life 2 and Source SDK Base 2007 in Steam. Change language in Steam to English. Quit Steam. Download my mod in provided above link. Once it finished downloading, extract it to your "sourcemods" directory. After this process launch Steam. Counter-Strike: Source Classic will appear in your Library.
Change log.
1.)Player Animations are made on 90/100%. Run, walk, idle, crouch, aim, reload sequences goodly ported and looks really pretty. All that's left to do is to make workable player shield ( not view model - it's ready ). Also, the shoot sequence does not working for this time, but later I will fix it.
2.)More beautiful and updated Blood Stream effect. It appears when you hit the player in head, that has no helmet.
3.) More updated and goodly looking spark effect. It appears when you hit the player in head, that has helmet.
4.)Metal Spark effect, that appears when you hit any surface, for example: wood, tile, concrete, dirt, sand, metal, vent, computer and etc.
5.)Working first person shield. Goodly working with any pistol ( except for elites ) and any grenade types.
6.)Added player ( not view model ) muzzle flashes to all weapons, that firing bullets.
7.)Scoreboard right now looks the same that has Counter-Strike 1.6, but it is made in more modern way.
8.)Added MOTD ( Message Of The Day ). It has black background color, so, it feels like MOTD from Counter-Strike 1.6.
9.)The original HUD number fonts replaced by Classic 1.6 style HUD number fonts.
10.)If you have a look at the script file, for example, weapon_ak47.txt, you will see this lines:
"viewmodel" "models/weapons/v_rif_ak47.mdl" - View Model Weapon.
"playermodel" "models/p_ak47.mdl" - Weapon, Carried By Player.
"worldmodel" "models/weapons/w_rif_ak47.mdl" - Weapon, Dropped By Player.
11.)Hostages right now has one model. The name of the model is "models/hostage.mdl". It uses Counter-Strike: Condition Zero animations and it looks pretty good.
12.)View model fov value right now is 62.5. I made this to make models looks the same as Counter-Strike 1.6 has.
13.)Removed predicted view model. If you turn right left there will be nothing changes in viewing while you care the weapon. But if you have your mouse up and down you will see that it looks the same as Counter-Strike 1.6 has. It is called view model lag.
Maybe forgot something, but thank you for your attention.