CRASH 4 IT'S ABOUT TIME Level 1 Rude Awakening N Verted
CRASH 4 IT'S ABOUT TIME Level 1 Rude Awakening N Verted with no commentary on XBOX ONE in 1080p and 60 FPS.
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Description of game via Wikipedia:
Crash Bandicoot 4: It's About Time is a platform game developed by Toys for Bob and published by Activision. The game is the eighth main installment in the Crash Bandicoot series, a sequel to the Crash Bandicoot N. Sane Trilogy, and the fourth game chronologically, taking place after the events of Crash Bandicoot: Warped. The game's story sees both Crash Bandicoot and his sister Coco facing against their old nemesis Doctor Neo Cortex as he sets forth on a new scheme to conquer a multiverse of dimensions scattered across time and space.
The game features new elements to the traditional gameplay of the series, including masks that can alter levels and provide means to traverse or overcome obstacles, additional game modes for replaying levels, and the ability to control five characters in the game, three of whom will have their own unique gameplay and levels. Crash Bandicoot 4: It's About Time was released for PlayStation 4 and Xbox One on October 2, 2020 .
Plot
Following their defeat at the hands of Crash Bandicoot in Crash Bandicoot: Warped, Uka Uka attempts to liberate himself and Doctors Neo Cortex and Nefarious Tropy from their prison in the past. His latest effort rips open a hole in the fabric of space and time, and causes him to pass out. Cortex and N. Tropy swiftly escape, abandoning Uka Uka, and discover that the rift they use links their universe to the rest of the multiverse, and decide to make use of it to conquer all dimensions. To ensure success, the pair create a generator capable of opening other space-time rifts and recruit aid from Doctors N. Gin and Nitrus Brio to provide an army in anticipation of their enemies' interference. Aku Aku, Uka Uka's twin brother, senses the disturbance in space and time and quickly rushes Crash to Wumpa Island's main peak. Upon arriving, he comes across Lani-Loli, whom Aku Aku recognizes as one of the Quantum Masks – four ancient witch doctor masks that have great power over space and time, and who would only appear if something has opened up the multiverse. Lani spots a rift and suspects there is trouble, leading to Crash and his sister Coco agreeing to follow him across the multiverse and find the other Quantum Masks, while combating the chaos Cortex is creating.
Gameplay
It's About Time places players in control of five playable characters as they traverse multiple levels, each filled with enemies, crates, Wumpa fruit and hazards, with the objective being to get from the start point to the goal as with the original trilogy. The game features two different game modes for players to engage in: Retro Mode, which focuses on the use of limited lives that require players to find additional ones during levels and forces them to restart a level should they run out; and Modern Mode, which replaces lives with a death counter that tracks each death by a playable character. In addition, levels feature two separate variations, each of which features their own layout of hazards, enemies and objects – main story and "alternate timeline".
Main story levels focus on players controlling Crash and Coco, both of whom use identical movesets such as spinning and sliding, alongside new moves to the series such as wall running. In these levels, the characters are aided further by special masks, each of which is rescued during the story and who offers their powers – each level features at least one such mask being available to help traverse obstacles during certain segments, appearing before the player enters and leaving when the segment is traversed. Each mask has a specific property that dictates how it can help players overcome obstacles – for example, phasing objects in and out of existence. Alternate timeline levels focus on players controlling one of three other playable characters during these levels: Doctor Neo Cortex, Dingodile, and Tawna. Each character features their own unique playstyle and moves to overcoming obstacles and completing their levels. Cortex makes use of a raygun that not only can be used to attack, but which can be used to transform enemies into platforms – both solid and bouncy – along with being able to perform a forward dash. Dingodile primarily makes use of a vacuum gun, which can be used to suck up and fire enemies and objects. Tawna, while maintaining some moves used by Crash and Coco, makes use of a grappling hook to hit objects from long distances.
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