Crash Bandicoot 4: The Wrath of Cortex Bonus Round Guide - Weathering Heights

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Crash Bandicoot 4: The Wrath of Cortex Bonus Round Guide - Weathering Heights.

In this part we beat the Weathering Heights Bonus Round.



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Crash Bandicoot: The Wrath of Cortex is a platform game published by Universal Interactive Studios along with Konami and developed by Traveller's Tales for the PlayStation 2, Xbox and was ported by Eurocom for GameCube. It was first released on the PlayStation 2 in North America on October 29, 2001.

The player controls Crash and Coco Bandicoot, who must gather 25 Crystals and defeat the main antagonists of the story: Doctor Neo Cortex, his new superweapon Crunch Bandicoot and Crunch's power sources, the renegade Elementals. Much of the game takes place in a "Virtual Reality (VR) Hub System" created by Coco to help Crash gather the Crystals. The VR Hub System is split up into five "VR Hubs"; initially, only the first VR Hub is available.

Each VR Hub has five teleportation portals to different levels.[4] The goal in each level is to find and obtain the Crystal hidden in the area. In some levels, the Crystal will be located at the end of a level or must be earned by completing a specific challenge.

Crash Bandicoot: The Wrath of Cortex received mixed to generally positive reviews, with some critics criticizing the game for making little changes to the formula established by its predecessors.




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Tags:
Cortex
Crash Bandicoot the Wrath of Cortex Walkthrough
Crash Bandicoot The Wrath of Cortex
Crash Bandicoot Wrath of Cortex Gameplay
Crash
Wrath
Crash Bandicoot The Wrath of Cortex PS2
Let's Play Crash Bandicoot Wrath
CrystalFissure
Crash Bandicoot Wrath of Cortex Walkthrough
Weathering Heights
Bandicoot
Crash Bandicoot PS2
Crash Wrath of Cortex Gameplay
Bonus Round Guide



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