Create a cutscene using Timeline - Unity Tutorial
Game Dev Experiments episode 3 - part 2: recreating the cutscene at the end of Subnautica.
This is the second of a two part series, using the interstellar wormhole we created in part 1 to build a cutscene cinematic using the Unity Timeline tool.
This tutorial uses Unity 2021.3 (LTS) with the Universal Render Pipeline (URP).
Part 1: • Interstellar wormhole using Shader Gr...
Timeline introduction: • Intro to Unity Timeline
Download the Unity package for both parts from https://stone-baked-games.itch.io/subnautica-style-wormhole
Follow on Twitter: https://twitter.com/StoneBakedGames
00:00 Start
00:04 Introduction
00:26 Breaking down the cutscene
01:02 Creating a Timeline
01:47 Burst particle system
02:54 Streamer particle system
03:55 Adding extra elements
04:27 Cutscene overview
05:10 Building the cutscene
05:48 Animating the wormhole material
07:09 The final cutscene
07:43 Download the project
The following music was used for this video:
Music: Chronos by Alexander Nakarada
Free download: https://filmmusic.io/song/4854-chronos
License (CC BY 4.0): https://filmmusic.io/standard-license
Artist website:
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