Create a Role playing game in Unreal Engine - Use case #2 - Adding abilities dynamically

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This is the series to watch if you want to create a role playing game in Unreal engine with rich, deep RPG systems and advanced functionality.

In this episode we will be doing a use case where we look at how you can approach having new abilities added to a character from equipping a weapon. But it could just as well be done from other things like talent trees, levelling up, quests or other outside events.

Create an RPG playlist: https://www.youtube.com/playlist?list=PLNBX4kIrA68lz8GSxTQKX_0B23tHP6Bl9

Beginner tutorial series: https://www.youtube.com/playlist?list=PLNBX4kIrA68nyGfIKgyizftebllhKc4ZX

Creating game systems: https://www.youtube.com/playlist?list=PLNBX4kIrA68lvWElEzhRaCOtCjZ7L05xv

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Use case
Adding abilities dynamically