Create Diversions by throwing Objects in Your Arma 3 Scenarios
Throw objects like grenades, ir grenades, chem-lights and smoke grenades
to divert the enemy to another location. Damage vehicles will also divert
their attention, units that are diverted will walk to the area, or location
that created the diversion.
They will walk around and investigate and then after so much time
they will return to their original positions.
Download the script
https://drive.google.com/file/d/1pGlqasxZPBDB22_4r0a6gyyVn4KCNTPU/view?usp=sharing
Music used in the video:
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Dont Look by Silent Partner
Timestamps
0:00 Introduction
1:00 variable names
1:39 init.sqf script
2:40 Diversions.sqf script
3:09 Parameters
4:18 Demonstration
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