Use this Script to Spawn Waves of Hunter AI from Random Markers

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Published on ● Video Link: https://www.youtube.com/watch?v=hNUeim9h4JM



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Arma 3 Random Hunter Waves Script
by Gunter Severloh & Rydygier

This script will add actions to your action menu, enabling you
to spawn random waves of enemies you define with classnames
in the script.

Each enemy wave will spawn on markers you place in the editor, if you placed only
one marker then all waves will spawn on that marker. If you placed multiple markers,
waves will then be randomized amongst all of the markers.
Each spawned wave uses the Herne hunter AI script which will actively track
and hunt the player. Any spawned units killed during their attack will sink
into the ground and be deleted after 10 seconds.

Download the script:
https://drive.google.com/file/d/1ONZB2fLW85q5Qwm0chCzdEwiMqg9Lt-w/view?usp=sharing

Music used in the video:
--------------------------------------
ES_Trust the Process by Ballpoint
ES_Subtract by Lofive
ES_Hogarth by Lupus Nocte

Timestamps
0:00 Introduction
2:42 Script Installation
3:13 Markers
3:40 Define marker names in script
4:02 Wave arrays
4:21 Logging classnames
4:48 Defining the classnames
5:24 Changing the faction side
5:45 Delete dead body timer
5:53 Player action menu entries

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