Creating a Conditional Trigger that works with the new Stat Devices (tutorial)
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Published on ● Video Link: https://www.youtube.com/watch?v=bAx-doxP1Ps
The new Stat creating devices are a massive game changer. Storing, reading, and using variables like this hasn’t been easily possible previously, so Tycoon/shop based games (for example) couldn’t work as easily as you could do in UEFN. Of course, part of using the values would involve something like a conditional trigger… which don’t work with stats. So I made a new one.
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