Creating a Horror Game in Unity - Part 6: Hiding System (JavaScript)
In my "Creating a horror game in Unity3D" series. I will show you how to create a hiding system similar to that of Outlast or amnesia. You will go near a hidable object and click a button to hide inside. This is using a raycast and written in javascript.
NOTE: Make sure to add a box collider (Any collider to objects so the raycast can be detected!)
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