Creating a mesh editing script in the bge
Channel:
Subscribers:
1,510
Published on ● Video Link: https://www.youtube.com/watch?v=9RtQDnOyWTc
I fumble around, look up stuff in the api, and in the end do what I was trying to do :D
There is little you can't do in the bge,
but so much to learn.
Other Videos By BluePrintRandom
2016-01-22 | Zero to asset |
2016-01-22 | tinkered with reflection map |
2016-01-21 | RTS selector and give orders system |
2016-01-21 | RTS list based selector |
2016-01-21 | Tonights' work |
2016-01-20 | Weapons attached to weapon arms have physics |
2016-01-20 | Getting Debug info from python in the viewport |
2016-01-20 | I like nodes! |
2016-01-20 | Suzanne tests for Sdfgeoff |
2016-01-20 | :D |
2016-01-20 | Creating a mesh editing script in the bge |
2016-01-20 | End result of my tampering with meshes. |
2016-01-20 | Tutorial SpriteSheet = Particle Rain / bullet impact |
2016-01-20 | Added FX to laser weapon system and removed drawLine() |
2016-01-20 | Added Laser Type weapon shell |
2016-01-19 | Added (WeaponPointBlankRay) - and weapon Double gun |
2016-01-19 | Adding logic to press buttons to Left click |
2016-01-19 | Replace Switch mesh when on/off |
2016-01-19 | Goodnight All! |
2016-01-19 | Added Flashlight |
2016-01-19 | A moment for graphics |
Tags:
bge
vertex
poly_proxy
vertex_proxy
edit vertex bge
edit vertex
blender
blender(sofware)
Blender(Software)