Creating a Prototype with Unity
When starting a game, the best thing to do is make a prototype. It lets you test game mechanics quickly to see if your idea can go anywhere. Don't worry about art, scalability, comments, or good code - just get something working!
I've been developing this game intermittently for a year or so. In it, you build things to destroy stuff (more specifically you build siege engines to destroy "castles" or whatever). The goal is to make building fast, easy, and intuitive. I haven't found many 2d physics building games that give you a lot of freedom, so I decided to make my own! Also I love trebuchets.
Follow me on twitter - https://twitter.com/SamHGames
Music - nosoapradio.us
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Other Videos By Sam Hogan
2019-11-23 | Crushing Ragdolls in My Medieval Sandbox Game (devlog) |
2019-09-06 | I Made a Game with Infinite Levels... |
2019-08-01 | Making a LEVEL EDITOR (Devlog) |
2019-07-16 | One Year of Unity Game Development! |
2019-07-06 | Motors! // Unity Game Devlog #6 |
2019-07-01 | 2D Sprite Outlines! // Unity Game Devlog #5 |
2019-06-16 | 2D Terrain Generation // Unity Game Devlog #4 |
2019-06-07 | How I Designed My Game's UI (devlog) |
2019-05-29 | Indie Game Devlog #2 // New Objective, Terrain, & Levels! |
2019-04-19 | Making a Physics Sandbox // Unity Devlog #1 |
2019-04-08 | Creating a Prototype with Unity |
2017-08-16 | EPIC Gons.io Gameplay (1624) |
2017-06-08 | hedra scape - iOS and Android Demo |
2016-07-10 | Planet exploration in procedural low poly space game |
2014-11-30 | Happy Race iOS/Android Trailer |
2014-05-02 | Super Unicycle iOS/Android Game Demo |
2014-01-09 | Trick Shots inc. iOS/Android Trailer |
Other Statistics
Prototype Statistics For Sam Hogan
Sam Hogan presently has 85,332 views for Prototype across 1 video, with his channel publishing less than an hour of Prototype content. This makes up 1.86% of the content that Sam Hogan has uploaded to YouTube.