
Creating a third-person zombie shooter with DOTS - Unite Copenhagen
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Published on ● Video Link: https://www.youtube.com/watch?v=yTGhg905SCs
Far North Entertainment is working on a third-person zombie horde shooter using the Data-Oriented Technology Stack (DOTS), which has brought great performance improvements and influenced the development team's mindset to be more data-oriented in general. This beginner to intermediate level talk explains why DOTS is able to process data much faster by examining two specific implementations within the game. It also gives a concrete example of how DOTS can be implemented as part of an otherwise traditional Unity application.
Speaker: Simon Eliasson – Far North Entertainment
Learn more: https://on.unity.com/37DOzWF
Slides available here: https://www.slideshare.net/unity3d/creating-a-thirdperson-zombie-horde-shooter-using-dots-unite-copenhagen
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Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine
DOTS
Entity Component System
Burst Compiler
C#
C# Job System