Creating Physically Based Materials for Minecraft With RTX

Creating Physically Based Materials for Minecraft With RTX

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Published on ● Video Link: https://www.youtube.com/watch?v=zhJ0hNJ3hkA



Minecraft
Game:
Minecraft (2011)
Duration: 1:18:25
109,167 views
3,411


We will describe and demonstrate the tools and pipeline that enable anyone to create physically based materials for ray tracing in Minecraft with RTX. We will create traditional 16x16 physical textures, as well as high definition ones and demonstrate them in Minecraft, with characteristics such as metallicity, roughness, emissivity and transparency. This talk serves as a great visual and practical introduction to ray tracing basics, physically based rendering and materials, and modding Minecraft with RTX.

Textures provided, in part, by Substance by Adobe: @Substance3D

Learn more about Minecraft with RTX: https://www.nvidia.com/en-us/geforce/news/minecraft-with-rtx-coming-soon-screenshots-and-guides/

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Tags:
NVIDIA
GeForce
PC Gaming
GeForce RTX
NVIDIA GeForce
NVIDIA RTX
Minecraft
Minecraft RTX
RTX On
path tracing
ray tracing
what is ray tracing



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