Creating your first Collection Game in C++ | Part 5 Adjusting Colliders of Models | Unreal Tutorial
Learn how to import models and adjust their colliders in Unreal 4. This part covers the difference between simple and complex collision, so that you can properly adjust the colliders on your models accordingly. Just follow along as Emily takes us step by step through an easy process of handling colliders in your 3D game. Do you have any questions? Let us know down below!
Kenny's Models:
https://opengameart.org/content/nature-kit
https://opengameart.org/users/kenney
Playlist:
https://www.youtube.com/watch?v=w0m3jonf2jU&list=PLAt-r11PZmRk-s2fbVoGP_YfBol74TSHm
Check out our new phone app!
https://play.google.com/store/apps/details?id=com.KeySmash.BlastOff&hl=en_US
Advanced Character Controller Tutorial:
https://www.youtube.com/playlist?list=PLAt-r11PZmRm8MjjARPXFoWtOCLHC-VR6
Check out our Twitch!
https://www.twitch.tv/keysmashstudios/
If you have any questions join us on discord or comment below!
Join our discord server! https://discord.gg/6mgJjTh
Check out our Toy Asset Pack!
https://assetstore.unity.com/packages/3d/props/interior/low-poly-wooden-kid-s-toys-162585#description
Follow us on Social Media!
Twitch: https://www.twitch.tv/keysmashstudios/
Instagram: https://www.instagram.com/keysmashstudios/
Twitter: https://twitter.com/KeySmashStudios
Outro Music:
Track: Rival x Cadmium - Willow Tree (feat. Rosendale) [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/kddC4gi72UE
Free Download / Stream: http://ncs.io/WillowTreeYO