Using LAYER MASKS to create an ore material | Unreal Material Tutorials
Terry takes us through the process of making an ore shader in the unreal engine using layer masks!
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Links to Masks:
https://i.imgur.com/Ar6QB6s.png
https://i.imgur.com/vtbjIi7.png
Little note: If you want these to be seamless, they won't be. In order to get seamless masks, just make sure no edge of the image has black on it. This will let the masks be seamless on more complex models.
I created them with a difference cloud filter in photoshop. Then used the magic wand with a high tolerance to select a large area, and painted it black. Then selected inverse and painted white.
Outro Music:
Track: Rival x Cadmium - Willow Tree (feat. Rosendale) [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/kddC4gi72UE
Free Download / Stream: http://ncs.io/WillowTreeYO