Creature Sound Design | How To Make A Synthetic Creature Sound Effect
In this video, I will walk you through how to make a synthetic creature sound effect from scratch.
For this creature sound design tutorial, we'll be using voice recordings to design our own custom wavetables inside of Phase Plant. We'll also be adding various layers and effects to get our final creature sound.
Build your portfolio, create an online presence, and showcase your work (Free Training): https://www.daviddumaisaudio.com/sound-design-content-training/
Sound Designer's Starter Pack (free): https://daviddumaisaudio.com/starterpack
Monster Sound Design Tutorial: https://www.youtube.com/watch?v=JNOlzkASoGw
Tools used in this video (May Contain Affiliate Links):
Phase Plant: https://www.daviddumaisaudio.com/phaseplant
Uberloud: https://www.daviddumaisaudio.com/uberloud
OTT: https://www.daviddumaisaudio.com/ott
00:00 - Intro
00:43 - Designing a Hybrid Creature From Scratch
03:11 - Adding FX To Beef Up Our Sound
04:32 - Adding Layers To Our Creature Sound
05:43 - Adding FX To Make Our Creature Sci-Fi
08:07 - Adding A Realistic Monster Layer
Thanks for watching!
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About David Dumais Audio
David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.
The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.