How To Organize, Name, And Categorize Your Sound Effects
In this video, I share how I name and categorize my sound effects in my personal ever-growing sound library. I also discuss how to name and categorize your sound effects when working with other audio professionals.
I'll be talking about the UCS system and when it may be best to use it, but also why I do NOT use it for my personal sounds.
Sound Design Content Training Video (free): https://www.daviddumaisaudio.com/sound-design-content-training
Tools used in this video (May Contain Affiliate Links):
UCS Renaming Tool: https://www.daviddumaisaudio.com/ucsrenamingtool
00:00 - Intro
00:42 - The UCS System
02:41 - Other Ways To Name Your Sounds When Working With Others
03:41 - How I Name My Files In My Personal Sound Library
05:45 - Examples
06:37 - How I Categorize My Personal Sound Library
10:06 - What It Looks Like Practically Inside Reaper
11:04 - BEST Way To Rename Audio To The UCS System
Thanks for watching!
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About David Dumais Audio
David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.
The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.