Cross-platform Monetization and Player Retention | LIU, HEWINSON

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Download Slides: https://www.dropbox.com/s/s99zl6h518gqfha/Deb_Liu_CCUSA_2014.pdf

Delivered at Casual Connect USA, July 2014

People playing games cross-platform play more and pay more. Learn how Facebook and its tools can drive higher engagement and significantly impact your bottom-line.




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Tags:
Cross-platform (Operating System)
Deb Liu
Phil Hewinson
Facebook (Award-Winning Work)
Facebook EMEA
Casual Connect
Casual Connect USA
Casual Connect USA 2014
Monetization
Player Retention
Video Game Industry (Industry)
Mobile Game (Industry)
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