CS2 External ESP/AIMBOT in C# .NET! With ImGui! | Part 3 - Coding the ESP ๐Ÿฅต [ Tutorial ]

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Published on ● Video Link: https://www.youtube.com/watch?v=FjcxXv8r6uM



Counter-Strike 2 - formerly Counter-Strike: Global Offensive (CS:GO)
Game:
Category:
Tutorial
Duration: 39:12
5,128 views
144


#swedz #csharp #cs2

And we are back on the Counter-strike 2 external series grind ๐Ÿ’ช With the third installment, coding the ESP ๐Ÿ˜ฎ.

๐Ÿ“บ Video Overview:
And my favorite fan base is at it again, perfect as always โค๏ธ Today we will take a big step in the series by creating the actual ESP. It will contain different features that can be adjusted at run time using our ImGui menu ๐ŸŽจ. You will learn two methods to finding the view-matrix in cs 2 by using knowledge about the view-matrix in DirectX. Then when we have found the needed offsets we will carry on to code all of the functions that will finally draw 3d positions on the 2d screen. This part is probably the most knowledgeable and if you can you pull this off just imagine what you can go on an create in the future๐Ÿ˜‰

Key features ๐Ÿ”ฅ
- Finding team-num offset
- Finding the view-matrix
- Create overlay
- Create customizable ESP colors
- Reading the view-matrix
- Create the world to screen function
- Convert 3d objects to 2d ones
- Drawing shapes on screen


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๐Ÿ™Œ Have Questions or Feedback?
We're here to help! Drop your questions and thoughts in the comments section below. Let's learn, code, and innovate together.

Follow along with our easy-to-understand instructions and take your game hacking and memory manipulation skills to the next level. Whether you're interested in game development or just want to enhance your gaming experience, this tutorial has something for everyone.

Here is the byte array that we used in method 1 of finding the view-matrix:

FB 78 11 3F 0C EA FC BE B8 55 0D 33

this should work as long as there is not a significant change to the engine ๐Ÿ˜Ž

[ Timestamps โŒš]

0:00 Introduction
1:31 Showcase
2:44 Tutorial starts
3:25 Finding the team num
6:05 Finding the view-matrix, method 1
7:29 Finding the view-matrix, method 2
12:14 Back to coding
12:30 Fixing offsets
13:11 Class variables
16:00 Adding more attributes to entity class
17:47 Grouping teammates and enemies
18:09 Calculate window variables
19:17 Drawing menu with tabs
21:22 Creating overlay
22:31 View-matrix class
23:05 Reading the view-matrix
23:50 World to screen function
26:10 Fixing update entity to hold 2d positions
27:32 Drawing visuals
33:16 ESP loop
34:10 Fixing errors
37:25 Testing results


[ Links ๐Ÿ–ฑ๏ธ]

Access the code directly with my coffee page!:
https://www.buymeacoffee.com/Swedz

Become a member and use exclusive emotes/emojis!:
https://www.youtube.com/channel/UC4et5EGjwrSzE7nA6AlZ37g/join

Subscribe to the channel: https://www.youtube.com/channel/UC4et5EGjwrSz..

Discord : https://discord.com/invite/BFcqDe2

Part 1: https://youtu.be/0Fjh7Y4aYxo
Part 2: https://youtu.be/XMlRxaRQFlA

All parts : https://youtube.com/playlist?list=PLTFAYsPdUBH3AfVHujOe94rdcAI2KCQsd&si=3FONl5-qu3rFleZ8

[ Credits โœจ]

you guys โค๏ธ




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