"Cuphead: Don't Deal with the Devil" Walkthrough Part 11 (Level 4 "Funhouse Frazzle" Part 1 of 2)
Welcome back to Part 11 of "Cuphead: Don't Deal with the Devil" Walkthrough, here is the 4th level of "Run n' Gun", this one is called "Funhouse Frazzle", in this level enter inside a "Funhouse", it's a lot of ups and downs for this level (for the "Cards" with the arrows on them for up and down to dodge what there is in your path)f rom running on the ground and ceiling to dodge enemies "Toy Cars", "Ducks" while making your way to a "Two-Mouthed Wall" (Also a "Two Mouthed Wall" in next video and near the end of this level to level exit), also watch out for "Star" with "Four Cannons" that shoot bullets ("Star" that can not be defeated), along with "Tiny Rockets" (watch next video for the other half of this level, along with the other enemies "Jack in the Box", "Toy Jacks" and "Tubas" (3 of them).
In this video:
0:01 Results from "Previous level" (also "Two Horses" from previous boss fight level, shown on iPhone).
1:00 Meet character "Buster Gingerbread Man" (Dialogue: When you go to him).
2:18 Level 4 "Funhouse Frazzle" (level start)
2:26 Run forward to "Two mouthed Wall" (watch out and dodge the "Toy Cars" and "Ducks", shoot and defeat "Two Mouthed Wall" to make your forward-Shoot "Eye" to defeat "Wall"). (Skip to 5:44)
5:44 Make your way through "Mouth" after "Wall" is defeated, dodge and watch out for the "Stars" and "Tiny Rockets" (For the remainder of this video)
9:35 End of this video
Enemies: In this level (for this level for "Funhouse Frazzle")
Toy Car: A line of four toy cars that drive down the first hallway. They cannot be destroyed but can be avoided by flipping to the ceiling or floor.
Toy Duck: A giant toy duck going down the first hallway with two toy ducklings following. One of the ducklings can be parried. The giant toy duck can be destroyed by shooting at its head. It can be ducked under to avoid damage to both the player(s) and the duck(s). This option may be a pun on ducks, as the played is literally ducking (or crouching) under a giant toy duck. Hitpoints: 5 HP
Toy Mouthed Wall: (In this level and next video near the end of this level) A green and white checkered wall with one eye and two mouths. It can only be defeated by shooting at its eye. In the first section, the wall will open one of its mouth and have two toy cars drive out of it. In the last section (for the next video), it will stick out its tongue shortly after telegraphing with an "Uh-Oh" sign instead. in both of the sections, the wall will shoot out a kissing mouth with a horn. Player(s) can pass through the wall without fighting it by going through one of its mouth after it opens them. Hitpoints: 125 HP
Star: A Star with four cannons around it. It shoots bullets around in an X-direction or a +-direction.
Tiny Rocket: A little rocket with a wheel. It will go up or down if the palyer is above or under them. Hitpoints: 1 HP
Jack in the Box: A box with an eye and four spikes. A head will pop out of it like a jack-in-a-box with the spike shot at the player after it spins for a short time. The head can pop out in 4 directions, indicated by which direction the eye is looking towards.
Jack: Jacks with an eye replacing each knob that home into the player(s). Some of these jacks can be parried. Hitpoints: 1HP
"Tuba" (3 of them in this level) A giant tuba that shoots a physical onomatopoeia out of its horn: "BWAAAAA!!!"
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