Cuphead’s creators get back to normal after their colossal — and exhausting — year
Cuphead’s creators get back to normal after their colossal — and exhausting — year.
Presented by Intel
For StudioMDHR, life is anything but normal. And the Moldenhauer brothers might be the happiest people in the world right now.
In September, StudioMDHR founders Chad and Jared Moldenhauer (along with a small army of artists, animators, programmers, and musicians) released Cuphead, a dazzling tribute to Betty Boop-era cartoons and brutally difficult arcade games. On paper, it’s a disparate combination that, in the hands of a lesser team, probably wouldn’t work.
But for Chad and Jared — who don’t have any formal game dev experience — those influences were a vital part of their childhood. They wanted to see what would happen if they combined those elements into one game. It worked.