Custom Clusters - 2 Minute Mods - Kerbal Space Program 33
The Custom Clusters mod for Kerbal Space Program by Randazzo gives you a lot more flexibility when it comes to attaching KSP engines to a craft and making everything look neat and tidy behind a fairing.
Managed to find two quiet minutes amid a bit of a storm hitting Wellington today. I'm hoping the wind will die down a bit tomorrow and let me record more of our other game series.
As always, you can install Custom Clusters using CKAN.
You can read about Custom Clusters here: http://forum.kerbalspaceprogram.com/threads/130662-1-0-4-Custom-Clusters-More-freedom-in-engine-design-%280-5-1%29
Check out all the videos in our 2 Minute Mods series here: https://www.youtube.com/watch?v=_wsBK1ovKtA&list=PLCymfyavV-yNuKsc2u4syL2IhYZ5H2w1p
Never heard of KSP? Where have you been?! In KSP, you must build space-worthy craft, capable of flying your crew out into space, without killing them. At your disposal are a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn't). So strap yourself in, and get ready to try some Rocket Science!
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