Custom Dr. Mario Moveset in Super Smash Bros. 64! (Mods)

Custom Dr. Mario Moveset in Super Smash Bros. 64! (Mods)

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Published on ● Video Link: https://www.youtube.com/watch?v=-rKEAJmWXAs



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Smash Remix is a Smash Bros. 64 mod that adds custom stages (and now extra stage slots!) and custom characters with custom movesets, here is Dr. Mario!

Download this mod here: http://n64vault.com/ssb-characters:smash-remix

Changes from Mario:
- Attributes
Slower ground speed
faster aerial speed

- Jabs
Increased damage
Increased startup slightly

- Dash
Launches at a vertical angle
Higher knockback, but lower knockback growth

- Forward Tilt
Decreased damage
Decreased knockback
Increased hitbox duration
Decreased end lag
Decreased start up

- Up Tilt
Increased damage
Slightly increased end lag

- Down Tilt
Launches at a "reverse" angle which places Opponent behind Dr. Mario
Increased knockback
Increased knockback scaling

- Forward Smash
Increased damage
Increased knockback
Slight increase initial startup
Electric Effect

- Up Smash
Meteor Smashs opponents which are grounded
Aerial Opponents are hit at a slightly different vertical angle from Mario
Down Smash
Increased Damage
Increased Base Knockback

- Neutral Air
Reverse "sex kick" which gets stronger over time instead of weaker
Strong Hit has slight increase in damage
Weak Hit has slight decrease in damage

- Forward Air
New animation inspired by modern Mario Forward Air
Back Air
Decreased Knockback
Alternate launch angle
Less end lag

- Up Air
Alternate launch angle
Slightly decreased damage

- Down Air
New animation based on Smash Ultimate Down Air

- Neutral Special
New Pill Graphic that randomly switch between two colors of pills
Increased Knockback
Increased Damage
Slower Speed
Increased Bounce
Fast-Falling

- Down Special
Hits opponents horizontally
Increase knockback significantly on final hitbox
Improved suction, granting the ability to continue upward momentum and still harm opponents
Initial frames grant light armor

- Up Special
Move is now a single hit, with a strong initial hitbox and weak hitbox throughout the move
Initial hitbox size increased
Move no longer grants intangibility for initial frames
Increased startup

Credits
Project Leader - The_Smashfather
Designer and Gameplay Developer - Fray
Programmer and UI Developer - Cyjorg
Lead Artist - Sope!
Installation Specialist - Cennis91
Animator - Coolguy
Animation Import Specialist - Subdrag
Modelers
Dshaynie (Young Link)
MrPr1993
Retro64 (Doctor Mario)
Sope! (Ganondorf, Corneria City)
Likiji123

Arists
Sope! (Falco Portrait, Dr. Mario Portrait)
Retro64
Connor Rentz (Ganondorf Portrait)
Colonel Birdstrong (Young Link Portrait)
Comjay (UI Art)
Musicians
TT
PablosCorner

Stage Designers
BridGurrl
Comjay
Consultants
Madao
DannySSB
tehz
Carnivorous
CrookedPoe/Clockwise
CrashOveride
Playtesters
Abnormal Adept
Darkhorse
hanson933
IronAidan07
majin_bukkake
minymidge
Stevie G
Unbura
Hyper64
Dogs_Johnson
emptyW
Strategism
phreshguy
measTHEbeast
Xrmy
Q!
Raychu
Pluto
The Yid
Wololo
wookiee-alex
thelordoflight
JODO
farcry15
mimimax
-----------------------------------‐---------------------
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Tags:
Super Smash Bros.
Super Smash Bros. 64
Mods
Hacks
Custom Character
Skin
Stage
Dr.MArio
Melee
Mario
Luigi
Donkey Kong
Yoshi
Link
Kirby
Falco
Fox
Young Link
Ganondorf
Captain Falcon
Pikachu
Jigglypuff
Ness
Skyloft
Super Smash Bros. Wii U
Nintendo
N64
Nintendo 64
Emulator
Gameplay
Showcase



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