Customize the Lighting Model With Shader Graph's New Sample Content

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In Unity 6.3, the new Custom Lighting sample for Shader Graph helps you customize the URP lighting model to achieve a unique look for your project or make the lighting cheaper. Learn from the included examples to create lit shaders without fog, change the way SSAO and decals are applied, and create stylized rendering. Get additional templates for the new template browser and benefit from a comprehensive library of subgraphs for all types of lighting operations.

Time Stamps:
[0:00] Introduction
[0:27] Why customize the lighting model?
[1:19] How it works
[4:28] Putting it all together
[6:33] Importing the samples
[7:17] Conclusion