Daggerheart Playtest v1.3 Chapter 3: Running as a GM & Many System Opinions about Its Tone...

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Starting into Chapter 3, let's see what the playtest material has to say about rules and themes for Daggerheart from the seat of the Game Master. The exploration of the text begins with game principles and leads to an ongoing opinion about to whom this game is written and for whom the expected audience is supposed to be. Mechanics...probably not too much, but the tone of this rulebook is just so passive. Will this change in final editing? PERHAPS!

I haven't seen the prior builds and wanted to go over this newcomer to the RPG scene. With an open mind and desire to learn, let's read the free-to-download material together and discuss it. While chat had its say when live, feel free to leave your comments below to prompt a conversation there, too!




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