Dan Houser: Bully 2 Died Because of “Bandwidth Issues📢🎮 with @aleahfinalgirl
Rockstar co-founder Dan Houser has finally spoken about why Bully 2 never happened — and the reason might surprise you. It wasn’t about bad ideas or lack of fan demand. According to Houser, it all came down to “bandwidth issues.”
With a small creative leadership team focused on massive projects like Grand Theft Auto and Red Dead Redemption, Rockstar simply couldn’t spare the people power to bring Bully 2 to life.
In this video, we break down Houser’s comments, revisit the history of Bully 2 rumors, and explain why this unique Rockstar classic never got its long-awaited sequel. Was it just a matter of priorities… or did the industry shift away from games like Bully altogether?
👉 Drop your thoughts in the comments — do you still want to see Bully 2 after GTA VI, or has the moment passed?
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