Darktide Character Creation - Warhammer 40,000 (All Operatives, Male & Female, Full Customization!)
I decided to take a 'quick' look at character creation in Warhammer 40,000: Darktide. This includes previews of all the operatives, both male, female, and Ogryn customization, some of the lore, all the voices, and more!
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● Darktide Steam - https://store.steampowered.com/app/1361210/Warhammer_40000_Darktide/
● Character Creation Playlist - https://bit.ly/39hAjoC
► Timestamps ◄
Intro - 0:00
Operative Previews - 01:31
Veteran Sharpshooter Male Customization - 08:15
Veteran Sharpshooter Male Voices - 18:05
Veteran Sharpshooter Female Customization - 21:05
Veteran Sharpshooter Female Voices - 28:18
Zealot Preacher Male Customization - 30:50
Zealot Preacher Male Voices - 38:48
Zealot Preacher Female Customization - 41:48
Zealot Preacher Female Voices - 49:18
Psyker Psykinetic Male Customization - 52:28
Psyker Psykinetic Male Voices - 59:50
Psyker Psykinetic Female Customization - 01:02:37
Psyker Psykinetic Female Voices - 01:08:20
Ogryn Skullbreaker Customization - 01:10:51
Ogryn Skullbreaker Voices - 01:19:02
Outro - 01:22:30
Warhammer 40,000: Darktide is an upcoming first-person action game set in the Warhammer 40,000 universe, being developed and published by Fatshark. It is planned to be released for Microsoft Windows on 30 November 2022 and for Xbox Series X/S "shortly after."
Take back the city of Tertium from hordes of bloodthirsty foes in this intense and brutal action shooter. Warhammer 40,000: Darktide is the new co-op focused experience from the award-winning team behind the Vermintide series. As Tertium falls, Rejects Will Rise.
The game will use a similar formula to that used in Fatshark's Warhammer: Vermintide 2 in which four players cooperate to defeat periodic waves of AI-controlled enemies. Rather than a set of pre-made characters, the game will allow players to customize their class, appearance and gender. The four classes consist of a Veteran, Zealot, Ogryn and Psyker. All classes will make use of a regenerating shield.
Unlike in Vermintide 2, multiple missions will take place in the same area, some of which will include optional secondary objectives that allow players to obtain better loot. Difficulty will be divided in two variables, one affecting enemy count and the other damage received from enemies. Progression will be split between random rewards, an in-game currency that will allow the purchase of weapons and a contract system to earn a weapon of your choice. Crafting will also allow the player to upgrade their weapons and increase their stats
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