Day 1: 'Let’s Build a Zoo' Postmortem| gamescom asia 2022 Conference

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Let's Build a Zoo
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Duration: 22:14
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Pixel art tycoon title Let’s Build a Zoo has recently launched on console, following a successful stint on PC last year. On steam, the game – developed by Springloaded and published by @NoMoreRobots – hit $1.5 million in revenue from the sales of more than 150,000 units, an impressive feat for an indie title.

In this talk, lead developer James Barnard will share the journey from concept to launch, what went well, what went badly and the team’s evolution from a mobile studio to where they see themselves fitting into an ever more competitive industry.

Speaker:
James Barnard, Founder & Lead Developer, @SpringloadedSoftware







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