๐ŸŽฌ Day 32: Perfecting Shading for a AAA Game Character! ๐ŸŽฌ

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Today, @luxg7 tackled some crucial shading issues to get his model game-ready! Fixing normals and refining topology might sound technical, but these steps are what separate a beginner model from a professional one. Hereโ€™s a quick breakdown:

1๏ธโƒฃ Soft Shade All Edges: Start with a smooth base before adjusting normals.
2๏ธโƒฃ Unlock Normals: Reset any locked shading to prevent unexpected shadows.
3๏ธโƒฃ Harden Correct Edges: Ensure light interacts properly with the modelโ€™s geometry.
4๏ธโƒฃ Retopologize If Needed: Preserve hard edges while cleaning up any remaining issues in topology.

With these shading fixes, heโ€™s almost done in Maya! Next up: moving into the exciting world of texturing. Stay tuned! ๐ŸŽจ๐Ÿ”ฅ Visit our website www.m3dsacademy.com to learn more about us!

#M3DS #GameDevJourney #3DModeling #AAACharacter #ShadingFixes #Topology #Maya3D #M3DSAcademy


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