🎮✨ Day 38: Creating an Epic AAA Game Character

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Your textures deserve attention to detail—but only when it makes sense. Here's what I tackled today:

1️⃣ Refining Details: Removed unnecessary paint-peeling effects that didn’t fit the design.
2️⃣ Cape Fix: Made torn edges larger and more pronounced for better visibility and impact.
3️⃣ Added Realism: Introduced dripping effects, grunge maps, and subtle bloodstains. Variations in roughness sealed the realism, enhancing light interaction.
4️⃣ Skin Texturing: Worked on the skin as a starting point, with room for refinement as the model evolves.

The textures are nearing completion, but lighting and rendering are up next. Stay tuned—you won't want to miss it! 🚀

#GameDev #3DTexturing #AAACharacter #DigitalArt #LightingAndRendering #BehindTheScenes

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