
⚒ Days 12-14, Cave in and a Strike in The Last Autumn DLC | Frostpunk Let's play #5
Let's play Frostpunk The Last Autumn, new DLC, episode #5 which covers days 12-14 in this new scenario. Firstly I fix a small street gap which made 80 workers homeless, and then I finish the Bath house increasing worker health. But that requires a lot of coal each day which I need to gather. But coal is also required by the new Ventilation plant I researched and built. Somehow I will have to keep it operational as the gas inside the Shaft Structure of the Generator is making my workers sick. I have already had to build another medical tent and pass more laws about health. On top of these problems a cave in happens in the Shaft and workers go on a strike.
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👍 Preview of the new DLC, The Last Autumn : https://youtu.be/b6UFPjVlMcc
📌Let's Play The Last Autumn DLC for Frostpunk full playlist : https://www.youtube.com/playlist?list=PLRYGjguAn0CGyxwJv5iFB6BR7YAi5Adl0
Steram store page : https://store.steampowered.com/app/1146960/Frostpunk_The_Last_Autumn/
Learn about the tragic turn of events that lead to the grim world of Frostpunk in the prequel expansion, The Last Autumn. Vastly expanding upon the Frostpunk universe by introducing a brand new scenario, the expansion content also introduces game-changing new mechanics, unique architecture, and broaden's the game's deep lore and narrative.
The Last Autumn is a turning point in the Frostpunk universe. Revealing the restless events of Site 113 and its struggle to construct the generator before the freezing veil shrouds the Earth, this prequel expansion broadens the Frostpunk universe by introducing a new environment, new Books of Laws and unique technologies, and presents a range of new buildings — all of which let you shape society and the city in unconventional ways. Leading a group of engineers working on one of the world’s greatest technological marvels - a Generator - will require adapting your strategy to extraordinary situations. As the leader of Site 113, hope for the best, but prepare for the worst. For Queen and Country!
DLC features:
-A prequel story set in a new environment not yet covered by snow that allows players to construct the Generator from the ground up to prepare their society for the upcoming winter.
-A new Endless Mode variant - Builders - that redefines the challenges players will face by providing different setups and solutions.
-A new Books of Laws allowing players to shape their society in previously unknown ways.
-New threats and issues to deal with such as toxic gases and workers going on strike.
-Influence society in creative new ways from establishing labour unions to outright manipulation.
-New technology tree, inventions to discover, and resources to obtain.
-25 new buildings to construct such as docks, a telegraph station, a labour union building and more.
-New social classes including Convicts - a cheap and obedient workforce.
Frostpunk, the newest title from the creators of This War of Mine, is a society survival game where heat means life and every decision comes at a price. In an entirely frozen world, people develop steam-powered technology to oppose the overwhelming cold. You face the task of building the last city on Earth and securing the means necessary for your community to survive.
Optimization and resource management often clash with empathy and thoughtful decision-making. While city and society management will consume most of the ruler’s time, at some point exploration of the outside world is necessary to understand its history and present state.
What decisions will you make to ensure the survival of your society? What will you do when pushed to the limit? And who will you become in the process?
MAKE THE LAW
Establish laws that regulate the existence of your growing society. Decide on their working routine, healthcare, food provision and other crucial aspects of everyday life. Maintain their hope and contentment – the moral condition of your society is as important as securing the basic means to keep them fed and safe.
SHAPE YOUR SOCIETY
If you reach a turning point, do not hesitate to determine the path of your people. Should you rule them with an iron fist... or show them a way of compassion and faith? Reach for extremes or try to find a fair balance. Whichever you choose, remember: there’s no turning back.
WEIGH UP YOUR CHOICES
Some of your decisions will seem small – like deciding the fate of a troubled citizen or meeting the demands of a newborn faction – but be aware that the sum of your doings can lead to unexpected results. Your people put their faith in you, but their devotion is not limitless. Leadership can be a burden.
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