π¬ Broken Lines Preview and Developer Interview I WW2 story-driven tactical RPG
This is a preview video of a new Indie game called Broken Lines, one for which I have had the pleasure of interviewing one of the developers personally and getting answers for my top 10 questions about this game.
Hans von Knut Skovfoged, creative director, from PortaPlay answered my question and I quote him in this video as he gives the viewers more information about the games setting, character design, combat mechanics, easter eggs and much more.
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π₯ WRECKED! Broken Lines tactical WW2 RPG | Let's play EP#1 | New Indie game in 2020
https://youtu.be/t2KfxOYSJRA
β Steam store page of the game:
https://store.steampowered.com/app/926580/Broken_Lines/
Broken Lines is a story-driven tactical RPG set in an alternate-history version of World War II. Itβs a game about a group of eight soldiers who crash-land behind enemy lines. Itβs up to you to lead them home while fending off the enemy and helping them deal with the horrors of war.
Your squad has crash-landed behind enemy lines, in the heart of an alternate history Eastern Europe. With no intel or leadership to support them, these soldiers must fight their way back home before the horrors of war break them. Teamwork and strategy are paramountβ¦
Each soldier has their own personality and ideas on what needs to happen next. Some want to investigate what caused the crash that left them in hostile territory, while others want to lay low and wait for rescue. There are even whispers of desertion.
You are the βunseen handβ that guides this ragtag group of soldiers to safety and possible rescue. Whether itβs as simple a choice as to which way to go next, or something as serious as how to engage their mysterious foes, every decision you make is serious and significant.
Combat is similar to that of a turn-based tactical RPG, but soldiers move only when action phase starts. However, when new enemies and hazards appear, the game pauses to allow you to plan your reaction to this new change. Will you continue to charge forward, or back off and seek cover?
Choices you make will shape the story to your liking leading to a different campaign endings. Choose wisely as your progression through the game will affect not only soldiers you command but also a whole region and everyone who happen to live here. But you should also keep in mind that your soldiers have their own opinion on what is good for the squad so you have to maintain a balance between what you want them to do and what is good for keeping the squad in high spirits.
βVictory at all costs, victory in spite of all terror, victory however long and hard the road may
be; for without victory, there is no survival.β
β Winston Churchill
#BrokenLines#Preview#WW2game