DAYS GONE LET'S PLAY E12 | Contact with O'Brian at NERO site & It's a rifle, not a gun
Days Gone PS4 full let’s play walkthrough. Gameplay on normal level, presented in 1080p and 60fps.
Episode 12:
Making contact & It’s a rifle not a gun
This first part of the episode sees us again sneaking around NERO guys, Deacon’s mission being to make direct contact with O’Brian, the guy who took his injured wife Sarah onto the NERO helicopter and saw her last. The second part is effectively a hunting tutorial, as Deacon goes deer hunting with Mark Copeland. This turns out to be a surprising bonding exercise as they get on sort of okay. Fanatical as he is, he’s at least easier for Deacon to relate to than cranky old Ada Tucker!
End music credit: Black Moons by the 126ers
Source: YouTube Audio Library
https://www.youtube.com/audiolibrary/music
Days Gone is an action-adventure survival horror video game developed by SIE Bend Studio and published by Sony Interactive Entertainment for PlayStation 4. Days Gone is set in a post-apocalyptic open world, played from a third-person perspective. The player controls Deacon St. John (Sam Witwer), a former outlaw-turned-drifter and bounty hunter who prefers life on the road to wilderness encampments. The game takes place two years after a global pandemic occurred almost wiping all of humanity, and transformed millions of others into "Freakers", mindless zombie-like creatures that are quickly evolving. In the E3 2016 stage demo, two types of "Freakers" were revealed, Newts and Hordes. In the E3 2017 stage demo, infected animals such as bears and wolves were revealed to also comprise the "Freakers", and human enemies are revealed to be featured in the game as well.
Characters include: Sarah St. John, Manny, Mark Copeland, Iron Mike, Addison Walker and Rikki Patil.
As usual my video is basically the “boring bits removed” version! What do I mean by that? Mostly I like to tighten things up for entertainment value and make it more like a movie. I don’t know about you but I find sitting through long loading screens staring at the screen for 2 minutes pretty dry stuff, just because I have to while I’m playing it I don’t see why I should inflict it upon my viewers! As such I’ve cut out the loading screens so it cuts directly from scene to scene to keep move things along.
The gameplay itself is that captured using an Elgato HD60 Game Capture in 1080p resolution. If you don't see this quality and are able to display it, please do pause and manually up the resolution to 1080p - YouTube defaults to lower sometimes for some reason (if anyone knows why please comment with how I can force the optimum resolution as default).
Cheers,
Ian
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