DayZ PC Community Server: How To Add CLE Loot Spawn Points To Custom Steam Workshop Mod Buildings

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Published on ● Video Link: https://www.youtube.com/watch?v=odW6CKIBf-0



DayZ
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DayZ (2013)
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DayZ Editor Mod: https://steamcommunity.com/sharedfile...

Legends Huts Mod: https://steamcommunity.com/sharedfile...

How To Install Local PC Server:    • Guide: How To Install A Local Server ...  

In this beginners guide tutorial video, I show you had to add CLE loot spawn points to custom object buildings & structure mods that you'd downloaded from the DayZ Workshop on Steam & have installed on your Community Server.

This is so that loot and gear will spawn naturally in these custom buildings, just like it does on the vanilla structures of Chernarus & Livonia.

We will be using the DayZ Editor Mod to create custom mapgroupproto code snippets, that we'll be adding to our mapgroupproto.xml server file (these are the spawn points), and to create a mapgroupos code snippet that we'll add to our mapgrouppos.xml file (this is where the structures are, and their angle or orientation) & of course we'll be exporting an object spawner json, which actually spawns the custom building onto the server.

It must be noted that for new loot to spawn in these new custom structures, you're better off starting with a wipe or fresh install. You will get loot spawning without a wipe, but it may take some time.

The above info was believed to be correct as of DayZ Update Patch 1.25, Aug 2024.
Thanks, Rob.
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