DAZ Studio 110: Object Hierarchies, Grouping and Parenting
In this episode I'll show you how parent objects to one another, and how to create groups, and the implications either of these actions has on your scene. I'll also explain the Null object and when/how to use it.
Understanding these concepts means you'll be able to build scenes more efficiently: hierarchies let you move multiple objects around at once, make them (un-)selectable and (in-)visible.
Oh yes, and I'm explaining the concept of selectability and visibility as well. A fun packed episode it is indeed!
#DAZ #Studio #3D
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