DBFZ tech example last...

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Published on ● Video Link: https://www.youtube.com/watch?v=WDzM1JKwAiE



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I dont know why this is so confusing to people. So here last video. I dont want to make anymore examples of it. It does not have to be a fireball. It does not have to be a default tech. I was trying to give brain dead examples but apparently even that was to complicated...

here look... I am quite high in the air, and I still hold down to tech myself to the ground into attacks. Im invincible. Not rocket science. This is how the game works like I told you guys. Doesnt have to be a fireball, its anything. You purposely are running into attacks to reset the flow of the match. Thats the idea. There is no guessing game with this. The idea is that you want to tech into attacks because this game is so easy going with tech invincibility so you tech into something that you know will make your character invincible on the ground to reset the flow of the match and the guessing game.


So the only way the opponent cant bait this, is by not attacking you. But heres the thing, since your falling into the attacks, you know its there. So if you arent attacking.. I dont have to parry. Thats the kicker. Theres no reason to assume that once people get good at this game that they will not be able to react to shit being on the screen. I mean whats your argument? Theres to much on the screen you cant tell what im doing? Umm..all the better cuz im invincible so ill hit something by mashing. Did people actually try this easy example that I showed?? The only way you get baited is I hit deflect and you do nothing period. What I fall into doesnt matter. Fireball, beam, normal. Its all the same.

The only "fireball" example I was showing was to show off the canceling your recovery, and the option select double duty if you will of you can press homing dash/a move with fireball invincibility and assist as a reversal to go through stuff with cover should the opponent try to bait the homing dash.

There is also no low that beats parry. Lows do not beat parry. What are people trying to say that in the string I showed the instant someone throws a fireball if I need to be worried they might hit a low... Dude.. if you pressed the ki button, the only thing ki button chains into, are regular attacks.. why do i have to be holding low after that? Are you chaining into attacks that dont exisit? That I need to be worried about? Yes you can bait a parry there is no doubt sure. But are people trying to make up moves that dont exisit? lol Like can I suddently chain from low to fireball to low rinse and repeat? And even if I could again parrys beat lows.. Whatever..


This is why I dont like do complicated glitch and bug and quirk videos lol. Even simple things are lost.







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Dragon Ball FighterZ Statistics For Clayton chapman (SaishuuKessen)

Clayton chapman (SaishuuKessen) presently has 8,868,171 views for Dragon Ball FighterZ across 934 videos, with the game making up over 5 days of published video on his channel. This makes up 29.29% of Dragon Ball FighterZ content that Clayton chapman (SaishuuKessen) has uploaded to YouTube.