dDo Legacy Quickie - Batch Rendering

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Published on ● Video Link: https://www.youtube.com/watch?v=0ZvwnK1lgNE



Duration: 3:24
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Learn the basics of batching as industry professional Wiktor Öhman shows how to texture an entire scene in just 20 minutes -- a process normally requiring 4 weeks in a standard production environment.

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Scene based on a concept by Dennis Chan: http://dchan.se/

Texture entire scenes, props and characters within minutes, all following the art direction you've carefully designed. Advanced material definition, designed to work with any material, organic or hard-surface. Realistic or stylized accumulation of wear & tear. Pops right into the industry-standard Photoshop texturing workflow. Full-auto, 100% custom.







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Rendering (computer Graphics)
ddo
batch
Photoshop
batching
texture
normal
diffuse
gloss
color
specular
CS3
Cs4
CS5
CS6
Real-time
texturing
material
generation
automation
Adobe Photoshop (Software)
tutorial
guide
workflow