nDo2 Quickie - Custom Presets (+UDK)
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Published on ● Video Link: https://www.youtube.com/watch?v=QXPJ-SjkPko
This video installment lets you dive into the process of creating your own photo-normal presets. You'll also get a glimpse of how powerful the DirectX 11 tessellation features of UDK can be when combined with nDo2. Buckle up!
nDo2 exists to unleash raw normal mapping power. Utilize sculpting, hard surface and photo based normal mapping techniques in full synergy -- straight in Photoshop, to-the-point, in 3D.
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Tags:
nDo
nDo2
normals
normal
map
quixel
UDK
Unreal
presets
custom
cliff
rock
ao
ambient
occlusion
diffuse
specular
height
displacement
hardware
real-time
tessellation