Dead Space 1: Gameplay Walkthrough Part 3 ( Chapter 3: Course Correction )
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This is a Walkthrough for Dead Space 1 ( Chapter 3 ) with Gameplay.
The USG Ishimura was a ship designed for the new resource-gathering practice: planet cracking. The Ishimura's job was to mine the other planets for their most rare and most valuable resources to take them back to Earth. Even though there are subsequent Planetcrackers (A small fleet now existed), the Ishimura remained the iconic symbol of mankind's will to survive, even after all of these decades. Thanks to planet cracking, mankind was now thriving again and resources are plentiful. By the time of the game, the Ishimura performed 34 successful planet cracks and is now in the process of beginning its 35th. However, the events that took place during this planet crack are the events that threatened the very survival of mankind.
Enemies
Over the course of Dead Space, Isaac Clarke encounters many variants of the Necromorph threat.
1.Slasher: The most common form of Necromorph, it attacks using two large blades sprouted from the victim's shoulders and hands. It has an enhanced form which is encountered later in the game.
2.Leaper: A Necromorph more commonly found in Zero Gravity areas, it attacks with its large tail, a fusion of the victim's legs and intestines. It also has an enhanced form encountered later in the game.
3.Lurker: Reanimated infants that prowl the corridors and are often found in Zero Gravity. They attack with three barbed tentacles that fire quills. It also has an enhanced form encountered later in the game.
4.Swarmer: Tiny Necromorphs which appear to be reanimated flesh that travels in large groups and can jump at victims and rip away at their flesh.
5.Infector: A bat-like Necromorph with the sole purpose of infecting corpses with a proboscis and turning them into new Necromorphs. The Infector can create enhanced forms of the Slashers and Leapers.
6.Tentacle: A long and thick tentacle with a glowing yellow pustule. Drag Tentacles drag victims to their deaths, usually into holes in walls.
7.Pregnant: A large hulking Necromorph that carries a payload of Swarmers except for one encounter, will carry Lurkers instead. It has two large scythe-like blades.
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