Dead Space 2 Walkthrough - Chapter 8: Part 1
Full Walkthrough: http://www.gamefront.com/dead-space-2-walkthrough/
Break the loot crate on the wall to the left as you step out of the big lift — you'll probably need the health pack likely secreted there. Descend the ramp into the facility entrance.
AUDIO LOG: Head to the right and check the ground for an Audio Log that'll detail a little bit of what happened here.
Stop by the Save Point and the Store before hitting the road by taking the ramp upward. Turn right as soon as you enter the next room and grab the wall panel to the immediate right of the door.
POWER NODE: There's also a blue Power Node panel on the wall beside the other panel. You probably saw it first — retrieve your node before continuing.
Head around the corner to the door into the Operator Control Room. Don't do anything just yet — if you check the window, you'll see a bat necromorph turning bodies into slashers. Then you'll see them climb into the floor — next stop is next to you.
Spin around and get your gun up to deal with the incoming enemies. You'll face probably four necros all told, from near the door and to the right. Stasis is handy to help kill them all, and don't be shy with it. You might want a strong gun for this fight, too, since you're basically backed into a corner.
SCHEMATIC: Clear those slashers out and you'll be okay for a few minutes. You can now plug a Power Node into the nearby door, where you'll find the Vintage Suit schematic on the wall to the left. You can take that back to the store two rooms away and dump the schematic, and upgrade if you choose.
POWER NODE: You're also likely to find a Node in this room, on the shelf.
Backtrack out, hit the store if you're so inclined, and then take the door out of the room. You'll enter the Break Room, where you'll find a pregnant coming around the corner from you. Watch your back for a slasher that pops out of the wall behind you, though.
AUDIO LOG: Once the enemies are dead, round the corner away from the exit door to find an Audio Log on the floor, behind the tables.
The next door leads you to the room you saw through the glass in the Operator Control Room. You'll likely see things scampering around ahead, so be on your guard.
POWER NODE: As you step into this room, you'll see tall shelf cabinets stacked in front of you. Turn left between the stacks and you'll find a blue Node Panel. It's easy to miss.
Move through here and into another hallway. You'll see a note written in blood near a body that directs you to the Admin Office. Sounds like as good a place as any. Up the ramp, you'll meet up with Ellie and Stross, with glass between you. Loot the room and use the Save Point before you move forward.
SCHEMATIC: Inside the Pressurization Room, turn left as you enter and you'll see the blue blip of a schematic — this time, it's Detonator Mines.
Careful as you go forward, as you're walking into an ambush. Watch for necromorphs moving behind you using the vents. You'll deal with three slashers and a puker before you're done. After that, you can descend the ramps and check the middle of the room for a Bench.
The next room is zero-gee. Take off and go to the big yellow valve door, which is only partially open. Grab the red thruster canister floating there and attach it to the door through the hole between it and the wall, so that when it fires, the door comes toward you. Shoot the canister and the thruster will open the valve. Fly through and head right; watch for loot crates.
Full Walkthrough: http://www.gamefront.com/dead-space-2-walkthrough/
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