Dead Space 2 Walkthrough - Chapter 8: Part 2
Full Walkthrough: http://www.gamefront.com/dead-space-2-walkthrough/
The facility gets kicked on a second later. You'll need to fly through those turbine shredder things. Use RB or R1 to orient yourself to the ground and look for the gap between the first vertical set of grinders. Hit them with Stasis if you get too close.
When you're through, carefully go up, to where there's a gap between the horizontal grinders. Slip through there, then between the last set, into the larger room beyond. Watch for a lurker you'll have to kill, and grab the loot from the crates below you. You can also refill your Stasis if need be.
Next, you'll have to pass through that field of energy beams. Use Stasis on the machine passing between them and fly through the gap it creates. Kill two more lurkers, refill your Stasis, and repeat the process with the turbines you see next.
More lurkers and loot in this room. After they're dealt with, look for another valve to open, and on one of the walls, a thruster pod. Attach it to the door and shoot it to open the way forward.
Now you get to go through fire. Collect some more loot and watch the sequence of burners in the path ahead. The timing should be easy, so move up between burns until you reach the last ring.
Ahead of you is the same monster you dealt with at the Solar Array. You need to shoot its goofy yellow weak points in the center, and also dodge the flying missiles it shoots at you. The best way to do this is to just equip an accurate weapon like the Plasma Cutter and use boost to dodge sideways for defense. It shouldn't take much to kill this thing.
Grab a booster pod from the wall nearby and use it to open the valve door beside the monster's carcass. A little further and you'll find some loot and a spot to land. Open the door and pass through the hall and you'll reach the room Ellie and Stross were in. Watch out for the crawling stalker when you arrive.
POWER NODE: Check the wall on the left beside the door for a Power Node panel.
Through the next door, you'll finally meet up with your friends. Loot the room after you speak with them. There's also a Save Point to use. You'll need to remove a barricade to leave the room and start Chapter 9.
SCHEMATIC: Facing Stross when you enter, move to the left and you'll find the Large Medpack schematic.
Full Walkthrough: http://www.gamefront.com/dead-space-2-walkthrough/
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