Dead Space™ 2 - Episode 14 - Playthrough with Commentary #RoadTo800Subs
Isaac approaches the Marker when the apparition of Nicole suddenly reveals that the Marker needs Clarke to die since the only way that it can be complete is through the death of its creator.
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✧ ABOUT THIS GAME ✧
In Dead Space™ 2, you join Isaac Clarke, the Systems Engineer from Dead Space, as he wakes up three years after the horrific events on the USG Ishimura. The Ishimura was a Planetcracker-class starship besieged by grotesque reanimations of its dead crew, known as “Necromorphs.”
After unearthing a strange artifact known as the Marker, Isaac finds himself on the Sprawl, a giant space station in orbit around Saturn. Unable to remember how he got here and plagued with demented visions of his dead girlfriend Nicole, he must survive another nightmarish outbreak of Necromorphs as he fights his way towards an answer he hopes will end all the chaos.
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✧ FEATURES ✧
✧ Tear through space with full 360 degree movement.
✧ Wield a set of devastating tools to bring the terror to space. Impale Necromorphs into the walls with the Javelin, use improved telekinesis to turn limbs into deadly weapons, plant powerful dismembering trip mines, or create a hull-breach to suck a group of monsters out into space.
✧ Fire up Isaac’s suit boosters to rocket around in zero gravity like never before. Explore the depths of the Sprawl and encounter new weightless combat and physics-based puzzles with full 360⁰ movement.
© 2011 Visceral Games. All Rights Reserved.;
© 2011 Electronic Arts Inc. EA, the EA logo and Dead Space are trademarks of Electronic Arts Inc. All other trademarks are the property of their respective owners.
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PLEASE NOTE:
✧ ESRB Rating: MATURE 17+
✧ Blood and Gore, Intense Violence, Strong Language
✧ Rating Summary ✧
This is a third-person action game in which players assume the role of an engineer (Isaac Clarke) who must fight his way through hordes of aliens aboard a space station. Players use futuristic weapons (e.g., plasma guns, flamethrowers, electrified spikes) to kill a variety of mutated creatures—attacks generally result in cries of pain, dismemberment, and large spurts of blood. Some cutscenes depict close-up views of characters getting stabbed in the face by blades and needle instruments. Several environments depict mutilated bodies, as well as blood-splattered floors, walls, and ceilings. The words "f**k" and "sh*t" can be heard in the dialogue.
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