Decap Attack (Vic Tokai 1991) Sega Genesis
The player controls a living mummy, named Chuck D. Head, through various side-scrolling levels to battle an underworld army led by Max D. Cap. Levels contain many enemies and hazards that can harm or kill Chuck, and power-ups to collect; at the end of the last level in every area, there is a boss to defeat. The player has a small number of health units, displayed as hearts, and a small number of lives. The fictional island the game takes place on, shaped like a skeleton, is split apart into many pieces. Individual levels are named after parts of the skeleton, such as Abdomainland or Armington. Some levels require the player to collect a certain item for Dr Frank N. Stein, the mad scientist who created Chuck.
Chuck resembles an ordinary mummy, except for the fact that he has no head and he has a face implanted in his torso. During the game, Chuck attacks enemies by extending his face out to hit them or by jumping on them. While jumping, players can repeatedly hit the jump button to slow down Chuck's descent. Chuck may collect a skull power-up; which will sit on his shoulders like a head and can be thrown at enemies. Like a boomerang, it will return to him no matter what it hits, or where it goes, but if Chuck gets hit by an enemy or hazard, he will lose the skull. During the game, Chuck may also collect a variety of potions, which can be collected and used at the player's leisure. The potions consist of powerups typical for the genre, such as invincibility, instantly eliminating all enemies on screen, increasing speed and jumping power, and increasing the range and power of Chuck's punch.
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