Deep Space by Sabieber - Gamejolt Edition!
Hey, everyone! Kintinue here!
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I have been dealing with helping the parental units and their technology, hence no video yesterday. :)
I love GameJolt.com for a few reasons. One of those reasons is that I get to meet some incredible developers that I otherwise would never meet.
With that being said, this game I found on my own. I was not suggested this game but it looked like a ton of fun and it was pretty cool.
Here is the description from the developer:
"Sifi "Rouge-like" (or "Rogue-light") with only one objective:
SURVIVE AS LONG AS POSSIBLE!
You have to survive as many floors as possible. You can slaughter your foes or try to avoid them. If you step on the green exit you are entering the next level.
Features:
Random map generation (based on bsp tree splitting)
Random player / item / enemy / exit spawns
Tile variations
Basic random ai movement
Turn based movement / ai
Shield mechanic
Basic pickups (Shield & Health)
Basic combat mechanics (miss and crit chance)
Level progression"
This game was made for the #HHNJam, which I am unfamiliar with.
You can check out the game here: http://gamejolt.com/games/other/deep-space/44522/
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