Defining Depth
An in-depth study on the concept of depth in game design, and what makes the gameplay of a given title "deep".
Special Thanks and Credits:
https://twitter.com/aGrimVale - for discussing this stuff with me for months and helping me realise my stance on this stuff. Also for all the editing he did on my script. Huge help.
https://www.youtube.com/user/CerberusX10 - for helping me out with an example for one of the sections while I was stuck.
http://www.gatheryourparty.com/2014/06/17/rob-welch/ - for helping me refine my intro.
https://www.youtube.com/user/HyperBitHero, https://www.youtube.com/user/ZSlyzer, and https://www.youtube.com/user/Pafdingo - for footage of The Last of Us, Professor Layton and Ghost Trick respectively.
Follow me on twitter if you're into that sort of thing. https://twitter.com/Turbo_Button
Support me on Patreon if you're up for that https://www.patreon.com/turbobutton
http://www.gatheryourparty.com/
Music used:
The Sound Defects - Angels
Streets Of Rage 2 - Stage 1-1 (Go Straight)
Ratchet and Clank: A Crack in Time - Deep Space Jams 24
Bayonetta - Enzo and Drive
Metal Gear Solid 3 - (Radio) Sailor
Ratchet and Clank: A Crack in Time - Deep Space Jams 21
Nujabes - Tsurugi no Mai
Sonic Unleashed - Apotos, Windmill Isle (Night)
Paper Mario: Sticker Star - Boo Night Fever
Super Smash Bros. Melee - Target Stage
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2016-11-04 | Donkey Kong Country: Tropical Freeze - Level Design |
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2016-09-23 | Devil May Cry 4 - Designing a Great Boss Fight |
2016-07-18 | Metroid: From Super to Prime - Translating a Classic |
2016-05-19 | F.E.A.R. - Level and Enemy Design |
2016-05-07 | Alan Wake - Surrealism and Uncertainty |
2016-04-26 | Nintendo's Unsung Genius - Yoshiaki Koizumi |
2016-03-05 | Metal Gear Solid V (Ground Zeroes) - Level Design |
2016-02-07 | Splinter Cell (Pandora Tomorrow) - Level Design |
2015-12-07 | Defining Depth |
2015-07-24 | Dragon's Dogma and Enemy Design |
2015-06-13 | Animation in Action Games |
2015-05-11 | Splatoon and the State of Shooters |
2015-04-22 | Pacing and Structure in Video Games |
2015-03-09 | Thoughts on Splinter Cell: Chaos Theory |
2015-02-19 | Playable Cinematography: Video Games and Visual Language |
2015-01-20 | Thoughts on Donkey Kong Country: Tropical Freeze |
Other Statistics
Dark Souls Statistics For Turbo Button
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