Defining My Game Design Pillars | Devlog #0 Something new ?
I need to practice game design and to do so I decided to make my own city builder, define my 3 pillars of game design and create a prototype to find the fun ! With procedural generation. As usual, making topdown 2D pixel art in Unreal Engine.
My itch page:
https://rockymullet.itch.io/
Twitter:
https://twitter.com/RockyMullet
Music in this video:
https://stevenmelin.itch.io/
I was unable to trace back the artist for the art in the thumbnail, if anybody knows, I'm all ears.
#devlog #gamedev #citybuilder
00:00 - Game design ?
00:46 - I need to practice ame Design
01:50 - City Builder: 3 Game Design Pillars
03:49 - Where to start ?
04:28 - Prototype Devlog
07:35 - A video game
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