Deltarune Chapter 3 Tenna No Hit
Deltarune Chapters 3 and 4 are a massive difficulty spike in terms of no hit difficulty from Chapter 2. Pretty much every boss is unbalanced to no hit, and a few are unbalanced even casually.
Tenna is no exception. His special attack is awful to no hit. You can get RNG, which requires a really good reaction time to no hit. What minigames you get is random, and some are a lot harder to no hit than others.
Tenna has something really weird in it. The amount of damage Kris deals to Tenna seems to ONLY depend on whether you beat the Kris minigame secret boss or not. If you don't beat the secret boss, Kris deals about 72 damage. If you beat the secret boss, Kris deals about 474 damage. Weapons and armor don't affect Kris's damage in this fight.
With optimal equipment, you can 5 turn this boss. The way this fight works is that when Tenna reaches 50% HP, he'll switch from using regular attacks to using minigames. At 20% HP or less, he will use his final attack
His regular attack 3 is also annoying (not nearly as bad as final, though). You can skip his regular attack 3 and instead get a minigame, but you need to have optimal equipment and stats, and you need to land only crits. This is very hard to do consistently, obviously.
Also, I should mention. I forget to equip pink ribbon with twin ribbon in this fight. They stack on each other, and you can graze even more. However, grazing barely matters in this fight to do it optimally. What matters is critical hits.
I spent about an hour trying this. It wasn't that fun, but I'm happy I was able to get one no hit out of this game.
Get the game here: https://deltarune.com/
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