Demo: Core Description character mutations using Goals and triggers in Unreal
Are you interested in mutating your Inworld character at runtime?
In this video we’ll set up a goal in Inworld studio to mutate some specific interests in their core description and motivations. We’ll walk through how we set this up in Unreal playgrounds to be triggered at runtime using a button. Of course there are lots of ways to trigger these mutations but the core effect is the character is completely altered and will respond based on the parameters we sent to them with these triggers.
Link 1: Unreal Playground Demo v1.1 (Updated 12/19/2023):
https://github.com/inworld-ai/unreal-playground-demo/releases/tag/v1.1.0
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