Descent II (1996) - World 3 Brimspark, Mine 3
Wow, what a complex level.
First of all, I forgot to save my game after leaving Mine 2, so I had to play through Mine 2 again. And in that playthrough, I was at 0 shield on my way out as the reactor was exploding, and I died before getting out, so all my possessions were incinerated. I was.. angry.
So, I played again with the creep and save tactic, and got through Mine 2 again, finally. And then, while playing Mine 3, I didn't save before I entered the Red Door, and I died in the reactor room while it was still completely sealed, so my Guide Bot couldn't come back to guide me there, and I couldn't find my way back there because the map was just too complex.
So I gave up for that day, and tried this again. This time, I saved just before entering the reactor room - good thing, too, because the same thing happened. So I reloaded. Then I found the switch that opened the wall in the reactor room, so I could find my way back on my next death.
This mine is a nightmare for players that only keep one save and don't save before entering the reactor room.
I do like how I let the Thief Bot get trapped in the starter area so I could just blind him with flash missiles and take him out more directly.
Anyway, all that aside, I finally beat this mine. On to the Brimspark Boss.
Played with a Logitech Extreme 3D Pro Joystick USB.
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